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5. Foveated Rendering

Glen Harrison edited this page Apr 25, 2026 · 61 revisions

What is Foveated Rendering?

Foveated rendering is a technique that improves GPU performance by rendering different areas of the image at different quality levels. In VR, this usually means keeping the center of the view sharp, using medium quality around the outer area, and lowering quality further at the edges where it is less noticeable.

In DesktopXR, these regions are fully configurable, including both their size and texture quality. DesktopXR’s foveated rendering currently supports NVIDIA graphics cards only.

How does it work in DesktopXR?

FocusCore-1000

Which games are supported?

DirectX 11

Game Profiled Description
Assetto Corsa - -
Assetto Corsa Competizione - -
Automobilista 2 Yes Perfect
DCS - -
Le Mans Ultimate Yes Perfect
rFactor 2 No FFR working but hits loading menus

DirectX 12

Game Profiled Description
Assetto Corsa Evo - -
Microsoft Flight Simulator 2020 - -
Microsoft Flight Simulator 2024 - -

How can I request a new FFR profile?

Does eye tracking work in all headsets?

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