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@Bromeon Bromeon commented Oct 22, 2025

Needed #1378 which prevented loading the itest extension in the Godot editor.

This PR makes it possible to open itest in the editor:

cargo build -p itest && godot -e --path itest/godot

This was previously explicitly forbidden, but it can be nice to debug things with GDScript, or allow changing settings/configs in the project or UI and use that in tests.

When opened in the editor, integration tests are not run.

@Bromeon Bromeon added quality-of-life No new functionality, but improves ergonomics/internals c: tooling CI, automation, tools labels Oct 22, 2025
@Bromeon Bromeon enabled auto-merge October 22, 2025 15:40
@Bromeon Bromeon added this pull request to the merge queue Oct 22, 2025
Merged via the queue into master with commit 6a01f75 Oct 22, 2025
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@Bromeon Bromeon deleted the qol/editor-itest branch October 22, 2025 15:49
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-1379

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