Allow opening itests in editor #1379
Merged
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Needed #1378 which prevented loading the
itestextension in the Godot editor.This PR makes it possible to open
itestin the editor:cargo build -p itest && godot -e --path itest/godotThis was previously explicitly forbidden, but it can be nice to debug things with GDScript, or allow changing settings/configs in the project or UI and use that in tests.
When opened in the editor, integration tests are not run.