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@Bromeon Bromeon commented Nov 25, 2025

Safe because StringName -> GString conversion preserves internal buffer (ref-counting), and getting the char pointer through GString will return underlying StringName storage.

Source: godotengine/godot#104985

Safe because StringName -> GString conversion preserves internal buffer (ref-counting),
and getting the char pointer through GString will return underlying StringName storage.
@Bromeon Bromeon added feature Adds functionality to the library c: core Core components labels Nov 25, 2025
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-1419

@Bromeon Bromeon marked this pull request as ready for review November 26, 2025 18:30
@Bromeon Bromeon added this pull request to the merge queue Nov 26, 2025
Merged via the queue into master with commit 3416265 Nov 26, 2025
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@Bromeon Bromeon deleted the feature/stringname-chars branch November 26, 2025 19:05
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