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GDExtension overide StaticBody3D's virtual _mouse_enter(),but it does'nt work ,if overide StaticBody3D's virtual _input_event,it will work #1325

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@MAXFROMCODE

Godot version

4.2 stable

godot-cpp version

4.2

System information

win11

Issue description

f6e7f8f06af74f5312d36ed4925b655

i create a GDscript _mouse_enter() extend My new Class it work

Steps to reproduce

create a new Class public extend StaticBody3D,override <virtual void _mouse_exit()override> it doesn't work

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N/A

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