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is_finite function missing from Basis, Vector2, Vector3, etc.(about 11 classes should have it) #1434

@Ughuuu

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@Ughuuu

Godot version

4.2

godot-cpp version

4.2

System information

mac m1

Issue description

In godot > core/math/basis.h there is bool is_finite() const;
In godot-cpp there isn't such a method. I tried to replicate it, but it's also missing on Vector2 and Vector3 and other classes (more can be found in extension_api.json file with all places it should be).

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