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Invalid velocity value in "Instancing with signals" docs. #7963

@brempusz

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@brempusz

Your Godot version:
4.1

Issue description:
Initial value is Vector2.ZERO and it stays like that so the bullet will never move.

URL to the documentation page:
https://docs.godotengine.org/en/stable/tutorials/scripting/instancing_with_signals.html#shooting-example

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    area:manualIssues and PRs related to the Manual/Tutorials section of the documentationbug

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