Update navigation examples that use NavigationMesh.create_from_mesh() #7453
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Updates navigation examples that use NavigationMesh.create_from_mesh().
The use of this function is discouraged (might be depr soon) as it stalls the RenderingServer which is problematic for runtime performance especially with threads, and also the vast majority of visual meshes have inherently invalid data for navigation mesh use.
Could be backported to Godot 4.0.