Update threading code examples to use new syntax #7483
Merged
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I noticed that some threading code examples still use old Godot 3.x syntax which doesn't work in 4.x anymore. Updated a few code sample so that they compile and run correctly.
Also removed the
article_outdatedtag, seems like the article is now pretty well up-to-date. I assume that tag is manually handled like this and not done by some automatic process?