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9 changes: 2 additions & 7 deletions contributing/development/compiling/compiling_for_macos.rst
Original file line number Diff line number Diff line change
Expand Up @@ -19,13 +19,8 @@ For compiling under macOS, the following is required:
- `SCons 3.0+ <https://scons.org/pages/download.html>`_ build system.
- `Xcode <https://apps.apple.com/us/app/xcode/id497799835>`_
(or the more lightweight Command Line Tools for Xcode).

.. warning::

If you are building the ``master`` branch, download and install the
`Vulkan SDK for macOS <https://vulkan.lunarg.com/sdk/home>`__. This
is **required** to compile Godot 4.x, as MoltenVK is used to translate Vulkan
to Metal (macOS doesn't support Vulkan out of the box).
- `Vulkan SDK <https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg>`_
for MoltenVK (macOS doesn't support Vulkan out of the box).

.. note:: If you have `Homebrew <https://brew.sh/>`_ installed, you can easily
install SCons using the following command::
Expand Down