Skip to content

Conversation

@bbrainstormer
Copy link
Contributor

PropertyHint.ExpRange was removed in godot 3.4. This commit removes the outdated information from the wiki.

PropertyHint.ExpRange was removed in godot 3.4.  This commit removes the outdated information from the wiki.
@raulsntos
Copy link
Member

PropertyHint.ExpRange was removed in godot 3.4

It hasn't been removed in 3.x, only in 4.x:

PROPERTY_HINT_EXP_RANGE was removed from Core in favor of PROPERTY_HINT_RANGE which can now do exponential ranges when including "exp" in the hint string.

The documentation has already been removed from the GDScript exports documentation:

This PR is correct for all versions of 4.x starting from 4.0.

@raulsntos raulsntos added bug topic:dotnet area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.0 cherrypick:4.1 labels Jul 8, 2023
@mhilbrunner mhilbrunner merged commit c26440a into godotengine:master Jul 18, 2023
@mhilbrunner
Copy link
Member

mhilbrunner commented Jul 18, 2023

Thanks and congrats on your first merged contribution to Godot's docs!

Note for future PRs: Its best practice to open PRs from a branch instead of your master branch :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:manual Issues and PRs related to the Manual/Tutorials section of the documentation bug topic:dotnet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants