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In Godot 4.2 the way we include the loader has changed. This updates the documentation to reflect this change.

Note that as we aren't able to include the new version in the asset library until 4.2 is released that part of the docs needed clarification. I didn't want to remove the section on obtaining it from the asset library as this will become valid once 4.2 is released.

@BastiaanOlij BastiaanOlij added enhancement topic:xr Related to XR documentation area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Aug 28, 2023
@BastiaanOlij BastiaanOlij added this to the 4.2 milestone Aug 28, 2023
@BastiaanOlij BastiaanOlij force-pushed the update_xr_android_42 branch 2 times, most recently from 035694e to 35faf52 Compare August 28, 2023 01:18
@mhilbrunner mhilbrunner merged commit 010d41e into godotengine:master Aug 30, 2023
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Merged, thank you!

@BastiaanOlij BastiaanOlij deleted the update_xr_android_42 branch August 31, 2023 00:13
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