Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 2 additions & 1 deletion getting_started/first_2d_game/02.player_scene.rst
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,8 @@ or :kbd:`Cmd + S` on macOS.
Sprite animation
~~~~~~~~~~~~~~~~

Click on the ``Player`` node and add (:kbd:`Ctrl + A`) a child node :ref:`AnimatedSprite2D
Click on the ``Player`` node and add (:kbd:`Ctrl + A` on Windows/Linux or
:kbd:`Cmd + A` on macOS) a child node :ref:`AnimatedSprite2D
<class_AnimatedSprite2D>`. The ``AnimatedSprite2D`` will handle the
appearance and animations for our player. Notice that there is a warning symbol
next to the node. An ``AnimatedSprite2D`` requires a :ref:`SpriteFrames
Expand Down