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6 changes: 3 additions & 3 deletions tutorials/scripting/c_sharp/c_sharp_features.rst
Original file line number Diff line number Diff line change
Expand Up @@ -141,8 +141,8 @@ Or you can detect which engine your code is in, useful for making cross-engine l
#endif
}

Or you can write scripts that target multiple Godot versions and can take
advantage that are only available on some of those versions:
Or you can write scripts that target multiple Godot versions and take
advantage of features that are only available on some of those versions:

.. code-block:: csharp

Expand Down Expand Up @@ -176,7 +176,7 @@ Full list of defines
* ``GODOTX``, ``GODOTX_Y``, ``GODOTX_Y_Z``, ``GODOTx_OR_GREATER``,
``GODOTX_y_OR_GREATER``, and ``GODOTX_Y_z_OR_GREATER``, where ``X``, ``Y``,
and ``Z`` are replaced by the current major, minor and patch version of Godot.
``x``, ``y``, and ``z`` are replaced by 0 to to the current version for that
``x``, ``y``, and ``z`` are replaced by all values from 0 to the current version number for that
component.

.. note::
Expand Down