Update gdscript_format_string.rst #8082
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Added missing documentation for
%vstring formatting for vectors.Hi, it's my first contribution.
I checked that the "%v" in string formats was marked as implemented last year, and seems to be working, but I couldn't find it documented anywhere.
godotengine/godot-proposals#4972
godotengine/godot#63728
The implementation is quite long so I'm not sure if there are any special cases that should be documented.
This doc seems to be relevant for all 4.x versions and also some 3.x.