Skip to content

Conversation

@bteixeira
Copy link
Contributor

Added missing documentation for %v string formatting for vectors.

Hi, it's my first contribution.
I checked that the "%v" in string formats was marked as implemented last year, and seems to be working, but I couldn't find it documented anywhere.

godotengine/godot-proposals#4972
godotengine/godot#63728

The implementation is quite long so I'm not sure if there are any special cases that should be documented.
This doc seems to be relevant for all 4.x versions and also some 3.x.

Added missing documentation for `%v` string formatting for vectors.
@Piralein Piralein added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.0 cherrypick:4.1 labels Sep 28, 2023
@mhilbrunner mhilbrunner merged commit 97c0af6 into godotengine:master Oct 5, 2023
@mhilbrunner
Copy link
Member

Merged. Thanks and congrats on your first merged contribution! 🎉For future PR titles and commit messages, I suggest adding an actual synposis of the change, like "Add %v to GDScript format strings".

@mhilbrunner
Copy link
Member

Cherry-picked to 4.1

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:manual Issues and PRs related to the Manual/Tutorials section of the documentation cherrypick:4.0 enhancement

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants