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@jsjtxietian
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@AThousandShips
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You should target master not 4.2, changes can then be cherry picked, see here.

If you need more information about the update process please see: here. If wanted I can fix the branch for you.

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If wanted I can fix the branch for you.

Yes please!

You should target master not 4.2

It wasn't intentional, I opend the doc page on 4.2 by mistake and started editting it. Thanks, I will be more careful next time.

@AThousandShips AThousandShips changed the base branch from 4.2 to master December 22, 2023 13:31
@AThousandShips AThousandShips added topic:rendering area:manual Issues and PRs related to the Manual/Tutorials section of the documentation content:proofreading Issues and PRs related to proofreading the documentation labels Dec 22, 2023
@skyace65 skyace65 merged commit fbfb81d into godotengine:master Dec 24, 2023
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Thanks!

mhilbrunner pushed a commit that referenced this pull request Jan 25, 2024
Update textureQueryLevels to mention it returns 1 when the texture is unassigned
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Cherry-picked to 4.2.

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textureQueryLevels() returns 1 instead of 0 when the texture is unassigned

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