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For godotengine/godot#86796

But I bet my writing is not good, feel free to correct me if any.

@mhilbrunner mhilbrunner added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Jan 13, 2024
@mhilbrunner mhilbrunner requested a review from a team January 13, 2024 17:09
@mhilbrunner mhilbrunner requested a review from clayjohn January 24, 2024 08:30
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Looks good otherwise, just think this makes the sentence flow better

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
@mhilbrunner mhilbrunner removed request for a team and clayjohn January 24, 2024 10:17
@mhilbrunner mhilbrunner merged commit c6abcba into godotengine:master Jan 24, 2024
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Merged. Thanks for contributing! 🎉

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DarioSamo commented Jan 24, 2024

We may want to keep an eye out for this doc change because the work I'm doing for transfer queues means this will no longer hold true, as texture and buffer creation will be thread-safe and not imply synchronization (if it makes it in for 4.3 I guess).

mhilbrunner added a commit that referenced this pull request Jan 25, 2024
…unctions on other threads (#8749)

* Update thread_safe_apis.rst to mention don't call certain rendering functions on other threads

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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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Cherry-picked to 4.2.

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