Skip to content

Conversation

@skyace65
Copy link
Contributor

@skyace65 skyace65 commented Feb 9, 2024

Clarifies that you should be running the Node2D scene and not the Sprite2D scene. Closes #8169.

@skyace65 skyace65 added enhancement area:getting started Issues and PRs related to the Getting Started section of the documentation cherrypick:4.2 labels Feb 9, 2024
@AThousandShips AThousandShips merged commit 5062d09 into godotengine:master Feb 9, 2024
@AThousandShips
Copy link
Member

Thank you!

@skyace65 skyace65 deleted the SignalsSceneClarity branch March 5, 2024 01:44
@mhilbrunner
Copy link
Member

Cherry-picked to 4.2 in #9647.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

area:getting started Issues and PRs related to the Getting Started section of the documentation enhancement

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Unclear step in "Connecting a signal via code" guide

3 participants