Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
11 changes: 6 additions & 5 deletions tutorials/animation/2d_skeletons.rst
Original file line number Diff line number Diff line change
Expand Up @@ -142,12 +142,13 @@ Keep going and build the whole skeleton:

.. image:: img/skel2d13.png

You will notice that all bones raise an annoying warning about a missing rest
pose. This means that it's time to set one. Go to the *skeleton* node and create
a rest pose. This pose is the default one, you can come back to it anytime you
want (which is very handy for animating):
You will notice that all bones raise a warning about a missing rest pose. A rest
pose is the default pose for a skeleton, you can come back to it anytime you want
(which is very handy for animating). To set one click on the *skeleton* node in
the scene tree, then click on the ``Skeleton2D`` button in the toolbar, and select
``Overwrite Rest Pose`` from the dropdown menu.

.. image:: img/skel2d14.png
.. image:: img/skel2d14.webp

The warnings will go away. If you modify the skeleton (add/remove bones) you
will need to set the rest pose again.
Expand Down
Binary file removed tutorials/animation/img/skel2d14.png
Binary file not shown.
Binary file added tutorials/animation/img/skel2d14.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.