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Make MSAA in GLES2 work with external textures for VR #33444

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merged 2 commits into from
Nov 8, 2019

Commits on Nov 8, 2019

  1. Revert "fix godotengine#33188 MSAA depth buffer not used for external…

    … texture"
    
    This reverts commit 418b035.
    BastiaanOlij committed Nov 8, 2019
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