Add pick_ray
parameter to extension binding of intersect_ray
#74242
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Currently, when implementing support for 3D physics queries from a GDExtension, the
pick_ray
field ofPhysicsDirectBodyState3D::RayParameters
is not passed on as a parameter toPhysicsDirectSpaceState3DExtension::_intersect_ray
, making it impossible to implement support for theinput_ray_pickable
property onCollisionObject3D
or theray_pickable
property onSoftBody3D
.This PR adds that parameter.