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Fix audio driver wasapi audio input handling #75628
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Fix switching WASAPI audio input device only working when active
lazydevl0per e964214
Merge branch 'master' into fix-audio-driver-wasapi-audio-input-handling
lazydevl0per 234493c
Merge branch 'godotengine:master' into fix-audio-driver-wasapi-audio-…
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Original file line number | Diff line number | Diff line change | ||||
---|---|---|---|---|---|---|
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@@ -891,31 +891,30 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { | |||||
ERR_BREAK(hr != S_OK); | ||||||
} | ||||||
} | ||||||
} | ||||||
|
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// If we're using the Default output device and it changed finish it so we'll re-init the output device | ||||||
if (ad->audio_input.device_name == "Default" && default_input_device_changed) { | ||||||
Error err = ad->finish_input_device(); | ||||||
if (err != OK) { | ||||||
ERR_PRINT("WASAPI: finish_input_device error"); | ||||||
} | ||||||
bool reinitDevice = false; | ||||||
|
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default_input_device_changed = false; | ||||||
} | ||||||
// If we're using the Default input device and it changed finish it so we'll re-init the input device | ||||||
if (ad->audio_input.device_name == "Default" && default_input_device_changed) { | ||||||
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Suggested change
Cheaper condition first |
||||||
reinitDevice = ad->audio_input.active.is_set(); | ||||||
default_input_device_changed = false; | ||||||
} | ||||||
|
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// User selected a new input device, finish the current one so we'll init the new input device | ||||||
if (ad->audio_input.device_name != ad->audio_input.new_device) { | ||||||
ad->audio_input.device_name = ad->audio_input.new_device; | ||||||
Error err = ad->finish_input_device(); | ||||||
if (err != OK) { | ||||||
ERR_PRINT("WASAPI: finish_input_device error"); | ||||||
} | ||||||
} | ||||||
// User selected a new input device, finish the current one so we'll init the new input device | ||||||
if (ad->audio_input.device_name != ad->audio_input.new_device) { | ||||||
ad->audio_input.device_name = ad->audio_input.new_device; | ||||||
reinitDevice = ad->audio_input.active.is_set(); | ||||||
} | ||||||
|
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if (!ad->audio_input.audio_client) { | ||||||
Error err = ad->init_input_device(true); | ||||||
if (err == OK) { | ||||||
ad->input_start(); | ||||||
} | ||||||
if (reinitDevice) { | ||||||
Error err = ad->finish_input_device(); | ||||||
if (err != OK) { | ||||||
ERR_PRINT("WASAPI: finish_input_device error"); | ||||||
} | ||||||
err = ad->input_start(); | ||||||
if (err != OK) { | ||||||
ERR_PRINT("WASAPI: input_start error"); | ||||||
} | ||||||
} | ||||||
|
||||||
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@@ -960,30 +959,33 @@ void AudioDriverWASAPI::finish() { | |||||
} | ||||||
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Error AudioDriverWASAPI::input_start() { | ||||||
if (audio_input.active.is_set()) { | ||||||
return FAILED; | ||||||
} | ||||||
|
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Error err = init_input_device(); | ||||||
if (err != OK) { | ||||||
ERR_PRINT("WASAPI: init_input_device error"); | ||||||
return err; | ||||||
} | ||||||
|
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if (audio_input.active.is_set()) { | ||||||
return FAILED; | ||||||
} | ||||||
|
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audio_input.audio_client->Start(); | ||||||
audio_input.active.set(); | ||||||
return OK; | ||||||
} | ||||||
|
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Error AudioDriverWASAPI::input_stop() { | ||||||
if (audio_input.active.is_set()) { | ||||||
audio_input.audio_client->Stop(); | ||||||
audio_input.active.clear(); | ||||||
if (!audio_input.active.is_set()) { | ||||||
return FAILED; | ||||||
} | ||||||
|
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return OK; | ||||||
Error err = finish_input_device(); | ||||||
if (err != OK) { | ||||||
ERR_PRINT("WASAPI: finish_input_device error"); | ||||||
return err; | ||||||
} | ||||||
|
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return FAILED; | ||||||
return OK; | ||||||
} | ||||||
|
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PackedStringArray AudioDriverWASAPI::get_input_device_list() { | ||||||
|
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Use
snake_case