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Organize 2D audio, camera, and physics in Viewport #79183
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Seems good to me conceptually.
I'll let @AThousandShips confirm her code review before merging, as I didn't review in depth myself.
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LGTM, save for the comment, glanced over the moved code but don't expect any issues in them just being copied
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Thanks! |
This PR organizes the 2D audio listener, camera, and physics methods in Viewport to be close to each other, and put them right above the 3D methods.
In addition to the grouping those audio/camera/physics together, this also moves the 2D audio listener code together, since previously the audio listener methods were scattered in 3 different places.
This PR takes a piece out of #66744, split off for easy reviewing.
This PR is the 2D version of #51474.