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[3.x] Enabled double precision for bullet physics library and set flag for more correct raycast results. #95675

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@jitspoe jitspoe commented Aug 17, 2024

This has a SIGNIFICANT improvement in physics quality to address things like #28032

I've been setting on it for a few years on my Fist of the Forgotten project and haven't noticed any negative side effects. Figured I'd finally make a PR for it so anybody else still using 3.x can enjoy some more accurate physics collision detection.

@jitspoe jitspoe force-pushed the 3.x_bullet_double_precision branch from f1b1eee to 14d36ba Compare August 17, 2024 07:53
@lawnjelly
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I do wonder if there is possibility here of behavioural changes / performance regressions (especially mobile).

However if this was a build option with an scons command line switch it would be far safer to add?

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