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When playing audio without true streaming, the whole audio has loaded and it's then sought to before the current progress (that is, the track is at 0:45 and the user seeks to 0:20), ExoPlayer buffs again as indicated by getBufferedPercentage.
When playing audio without true streaming, the whole audio has loaded and it's then sought to before the current progress (that is, the track is at 0:45 and the user seeks to 0:20), ExoPlayer buffs again as indicated by getBufferedPercentage.