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Python bindings #81

@shaxbee

Description

@shaxbee

I need to be able to create plugins for blender and some conversion tools, thus Python binding is required.

I am currently working on it but just want to make sure someone else is not doing it already and I'm going in the right direction.

Ideas:

  • structs are represented as namedtuple, whole struct is read at once
  • offsets and vectors of scalar types are wrapped array module
  • all subregions are mapped using memoryview, deserialization of scalars is done using struct module
  • there is optional extension module which registers itself as import hook and allows to directly import schema without compiling it

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