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Improve command tree grouping #759

@ben-clayton

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@ben-clayton

We've had a number of reports now where the generated command groups are less than perfect.

resolve/command_tree.go will apply groups in the following order:

  1. API
  2. Context
  3. Thread
  4. User Markers
  5. Frames
  6. Draw calls

Once a group has been applied, later groups will be discarded if the start and ends overlap (A completely containing B and vice-versa is fine).

For some reason certain games have patterns which result in very sparse or few groups.

Investigate, fix.

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