I received an error message while doing Build Android App Bundle... via google menu.
FileNotFoundException: Asset pack directory doesn't exist
Google.Android.AppBundle.Editor.AssetPackConfig.AddAssetsFolder (System.String assetPackName, System.String assetsFolderPath, Google.Android.AppBundle.Editor.AssetPackDeliveryMode deliveryMode) (at Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Scripts/AssetPackConfig.cs:117)
Google.Android.AppBundle.Editor.Internal.Config.SerializationHelper.Deserialize (Google.Android.AppBundle.Editor.Internal.Config.SerializableAssetPackConfig config) (at Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Scripts/Internal/Config/SerializationHelper.cs:189)
Google.Android.AppBundle.Editor.AssetPacks.AssetPackConfigSerializer.LoadConfig () (at Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Scripts/AssetPackConfigSerializer.cs:52)
Google.Android.AppBundle.Editor.Internal.AppBundlePublisher.Build () (at Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Scripts/Internal/AppBundlePublisher.cs:134)
Google.Android.AppBundle.Editor.Internal.AppBundleEditorMenu.BuildAndroidAppBundle () (at Assets/GooglePlayPlugins/com.google.android.appbundle/Editor/Scripts/Internal/AppBundleEditorMenu.cs:66)
Even though I have added my assets through the asset delivery settings.
