v2 release candidate 14
Pre-release
Pre-release
·
226 commits
to master
since this release
.toString()now supports subKernels, and pretty much every feature we can think to throw at it- Proper fallback support for HTMLImageArrays in WebGL
- Upgrade to latest HeadlessGL
- Start of implementing bitwise operators, though very low precision
- Implement new float encoder when using unsigned precision
- Breakup of argument and constant handlers into unified class called
KernelValue - RawOutput feature
- Pixel flipping for
kernel.getPixels() - Dynamic recompiling
- Breakup of texture handlers into separate classes, so no duck typing
- Handle textures in
CPUKernal - Allow for canvas resizing
Housecleaning for v2.