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ESPClock - ESP32 based clock using a ST7789 240x240 display module.

#define ST7789_DRIVER // Define additional parameters below for this display #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red

#define TFT_WIDTH 240 // ST7789 240 x 240 and 240 x 320 #define TFT_HEIGHT 240 // ST7789 240 x 240

#define TFT_INVERSION_ON #define TFT_BACKLIGHT_ON HIGH // HIGH or LOW are options

#define TFT_MOSI 21 #define TFT_SCLK 22 #define TFT_DC 15 // Data Command control pin #define TFT_RST 18 // Reset pin (could connect to RST pin)

#define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS

#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts

// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded // this will save ~20kbytes of FLASH #define SMOOTH_FONT

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ESP32 based clock

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