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sigmaseven edited this page Sep 14, 2010 · 18 revisions

Welcome to the akihabara wiki blog of fortune!
One day I’ll use this for writing some documentation, but for now more “vital” features are needed.


06 May 2010
Citing Eddie Riggs from Brutal Legend, DOCUMENTAAATIOOOOOOOON!
Added a documentation section: the first Akihabara tutorial appeared online. Meanwhile, I’m still working on stabilizing audio, bugfixing old things etc.


29 Apr 2010
I’ve decided to put together a little FAQ, that collects some questions I’ve read around and received by mail. Feel free to update/collaborate and… SOLVE! ;)


To all the collaborators and watchers:


Akihabara is quite young now, but something is still moving.
After the first release, customizable keyboard support was added and in these days I’m working on audio.
I’m seeing that collaborators are making the code something readable, that is vital for any project… so, we’re going along.

A day I’ll use this for writing some documentation, but for now more “vital” features are needed.

Thank you all for the support!


Updates on audio: I’m looking for some help on music composing / sound effects (Using cfxr @ http://thirdcog.eu/apps/cfxr). Obviously lo-fi 8/16bit. Obviously with compatible license.
I’m trying to add sound to Leave Me Alone (the first game created), so I need just 2 or 3 musics (intro, ingame, ending possibly).
On the technical side, the actual “developing version” can ensure real time sounds and mixing on Opera (beta) and Safari, acceptable delays on Firefox and disastrous delays/skips on Chrome, caused by a strict caching policy – working on it. (all tests on my iMac) Surrended on iDevices with 3.1.x firmware (audio tag opens a full screen player), critical issues on iPad with (the only) fw 3.2.x (only one audio tag can play audio in the same time). Still hopes for 4.x but I don’t have any supported device at home.

I’ll keep trying for better results… hoping in new browser’s releases :)

Thank you again.

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