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Added a battle weapon target range readout under weapon accuracy in battle UI target rows.
Added Balanced Army Logistics, replacing vanilla budget/population/random rolls with deterministic transport and navy coverage when enabled.
Added campaign mobility and task-force sustainment balance options, including Campaign Naval Mobility, Task Force Sustainment, and AI Task Force Staging controls.
Added a Sea Transport Losses option with default Active Forces behavior, plus a new Campaign II settings tab to keep campaign options readable.
Notes
Sea Transport Losses can be set back to Vanilla from UAD:VP Options -> Campaign.
Active Forces mode keeps sea-zone transport losses focused on task forces that have reached their destination instead of forces merely passing through.