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F.N.T::font_no_tsubasa

A lib to load font into TMP_FontAsset and Font at Unity's runtime

example:

TMP_FontAsset font = FNT.FontLoader.CreateFontAssetFromFile(fontPath);
Font font = FNT.FontLoader.CreateFontFromFile(fontPath);

Compability

it works at 2022.3.29f1, ULTRAKILL's unity version

it didn't tested in other games with diff version of lib of unity

Credit

naming inspiration from:

Kou! - A.O.E::area_of_effect

Camellia - Kikai No Tsubasa feat. Kanase Teto

ref:

Font used in thumbnail

D-DIN by datto - https://github.com/amcchord/datto-d-din

Samigirian by siphercase - https://github.com/Siphercase/Samigirian

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A lib to load font into TMP_FontAsset and Font at Unity's runtime

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