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13 Audio

grymmjack edited this page May 3, 2026 · 3 revisions

Ch. 13 🔊 Audio: Music & Sound Effects

What you'll learn: DRAW's per-theme sound effect bank and tracker-music player, plus how to swap, mute, and customize the audio experience.


Audio System — SFX, Music & Customization

🎯 Goal: Configure the creative audio experience.

Sound effects (21 categorized slots)

DRAW emits short SFX for distinct UI actions — menus, tools, selection, fill, clipboard ops, layer ops, text entry, sliders, drag-and-drop, and more. The sounds live in the active theme's SOUNDS/ folder as WAV or OGG files. Replace any file with one of the same name to retheme that action without touching code.

You can:

  • Globally enable / disable SFX.
  • Adjust master SFX volume.
  • Mute (independent of disabling).

Background music

DRAW plays tracker modules natively:

Format Description
.mod Amiga ProTracker / FastTracker.
.xm FastTracker II Extended Module.
.it Impulse Tracker.
.s3m Scream Tracker 3.
.rad Reality Adlib Tracker.

The Audio menu (rightmost in the menu bar) hosts:

  • Auto-shuffle — when the current track ends, DRAW picks a random next track from the active music folder.
  • Next track}
  • Previous track{
  • Random track — picks at any time.
  • Volume up / down — ±10% increments, independent of SFX volume.
  • NOW PLAYING — read-only display of the current track and position.
  • Explore Music Folder — opens the music directory in your OS file manager.

All audio settings persist in DRAW.cfg.

DRAW can play music and has sound effects

➡️ Next: Chapter 14 — Pixel Art Analyzer

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