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GunarajPoojary/README.md

Yo, I'm Gunaraj Poojary ๐Ÿ‘พ

Unity Developer โ€ข Gameplay Programmer โ€ข Professional Bug Creator & Destroyer

I make games with Unity + C# and spend most of my time turning random ideas into playable experiences. Whether it's gameplay systems, UI, player mechanics, or optimization, I enjoy figuring out how things work and making them feel good to play.


๐ŸŽฎ A Little About Me

  • Self-taught game developer who learned by building, breaking, and rebuilding things
  • 1+ year of professional experience working with Unity
  • Obsessed with gameplay feel, smooth mechanics, and clean code
  • Enjoy solving weird bugs that appear at 2 AM and disappear when someone is watching
  • Always exploring new tools, workflows, and game dev tech
  • Currently grinding toward becoming an even better gameplay programmer

โšก What I Do

๐Ÿ•น๏ธ Gameplay Programming ๐ŸŽฏ Game Mechanics & Systems ๐ŸŽจ UI Development ๐Ÿ”ง Performance Optimization ๐Ÿ’ฅ Physics & Interactions ๐Ÿง  Problem Solving


๐ŸŒฑ Currently

  • Building projects that challenge me
  • Learning better architecture and optimization techniques
  • Expanding my portfolio
  • Looking for opportunities in game development

๐Ÿ“ซ Find Me Around The Internet

๐Ÿ“ง gunarajpoojary579@gmail.com

๐ŸŽฎ Itch.io โ†’ https://gunarajpoojary.itch.io ๐Ÿ’ผ LinkedIn โ†’ https://www.linkedin.com/in/gunarajpoojary/ ๐Ÿ’ฌ Discord โ†’ GunarajPoojary


NPC Dialogue

"Just one more feature."

3 hours later...

"Why is the player flying?"

If it's about games, gameplay, or making cool stuff, I'm probably interested. ๐Ÿš€

Pinned Loading

  1. Unity3D-Dynamic-Inventory-System Unity3D-Dynamic-Inventory-System Public

    C# 2

  2. Unity3D-ThirdPerson_Interaction Unity3D-ThirdPerson_Interaction Public

    C# 1

  3. Gravity_Manipulation_Puzzle Gravity_Manipulation_Puzzle Public

    C# 1

  4. Unity3D-AStar-Pathfinding Unity3D-AStar-Pathfinding Public

    ShaderLab 1