I make games with Unity + C# and spend most of my time turning random ideas into playable experiences. Whether it's gameplay systems, UI, player mechanics, or optimization, I enjoy figuring out how things work and making them feel good to play.
- Self-taught game developer who learned by building, breaking, and rebuilding things
- 1+ year of professional experience working with Unity
- Obsessed with gameplay feel, smooth mechanics, and clean code
- Enjoy solving weird bugs that appear at 2 AM and disappear when someone is watching
- Always exploring new tools, workflows, and game dev tech
- Currently grinding toward becoming an even better gameplay programmer
๐น๏ธ Gameplay Programming ๐ฏ Game Mechanics & Systems ๐จ UI Development ๐ง Performance Optimization ๐ฅ Physics & Interactions ๐ง Problem Solving
- Building projects that challenge me
- Learning better architecture and optimization techniques
- Expanding my portfolio
- Looking for opportunities in game development
๐ง gunarajpoojary579@gmail.com
๐ฎ Itch.io โ https://gunarajpoojary.itch.io ๐ผ LinkedIn โ https://www.linkedin.com/in/gunarajpoojary/ ๐ฌ Discord โ GunarajPoojary
"Just one more feature."
3 hours later...
"Why is the player flying?"
If it's about games, gameplay, or making cool stuff, I'm probably interested. ๐

