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Getting Started
A nice and easy way to make text-based adventure games! No coding needed! And using Batch! And it has advanced features for Batch developers! And it's open-source! My god, it's amazing!
This tutorial assumes you have no coding experience. Which is great, because you don't need any.
Welcome to adventure! This engine creates text-based games. NOTE: They don't have graphics. If you want graphics, go away. To get your first game started, open up a command line (Windows Key+R, then type "cmd" in the box that appears) and clone the adventure repository using:
git clone https://github.com/gusg21/adventure
If this is your first time with this kind of thing, you probably will get an error message. You have to install git. Once you've got that installed try the above command again.
Anyways, after you've got all that sorted out, open up File Explorer and navigate to your user folder, then go to the new folder called "adventure". You should have a couple of files and folders in there. Click the one that says "go.bat". IF you get a popup from your anti-virus, let the file run, it's not going to harm your computer. You should see a window open that says:
Welcome to ADVENTURE!
The most customizable game ever!
Here we go!
You can close that window now. go back to your "adventure" folder, you'll see a folder called "main". This is where your game is. The general structure of a game is:
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Options for your players to choose are represented as folders.
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The text your player sees when they choose an option is in the file text.txt, which is placed in an option.
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Your player will always start in a folder called main.
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When your player chooses an option, they move into the folder with that option's name
To test your game, go to the main folder and press go.