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Summary
Player— a persistent GM record of a player character, with the same stat shape asPlayerConfigplus anasConfig()convenience that snapshots it into anEncounterDefinitionParty— a named, ordered group of player IDs; resolvingPlayerobjects from IDs is the store's responsibilityBoth types live in
DHModels(Linux-safe, Foundation-only) and carryCodable, Sendable, Equatable, Hashable, Identifiableconformances.Playerfields arevarso records can be edited over time.Closes #14, closes #15
Test plan
swift build --target DHModelspassesswift test --filter DHModelsTests— 70 tests pass (7 new:PlayerTests× 3,PartyTests× 4)./Scripts/format.shexits clean