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v0.1.0

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@Hancapo Hancapo released this 08 Apr 07:48
· 15 commits to master since this release

Initial public release of rwfury.

Added

  • DFF parsing and writing with broad RenderWare plugin support, including BinMesh, Skin, HAnim, 2dfx, MatFX, NightColors, Collision, and specular/reflection material data.
  • TXD parsing with DDS export and RGBA decoding across palettized, 16-bit, and DXT-compressed texture formats.
  • Version-aware parsing for GTA III, Vice City, and San Andreas assets.
  • GenericMesh utilities for format-agnostic mesh export.

Full Changelog: https://github.com/Hancapo/rwfury/commits/v0.1.0