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Space-Time Representation of People Based on 3D Skeletal Data: A Review

Update and Errata

This list shows the errata of the paper we submitted to arXiv: http://arxiv.org/abs/1601.01006

If you notice typos or errors in this paper, or if your paper on skeleton-based representations is not included in the manuscript, please feel free to contact me fhanATminesDOTedu

The paper has been published in Computer Vision and Image Understanding, see http://www.sciencedirect.com/science/article/pii/S1077314217300279

Bibtex info:

@article{han2017space,
  title={Space-time representation of people based on {3D} skeletal data: A review},
  author={Han, Fei and Reily, Brian and Hoff, William and Zhang, Hao},
  journal={Computer Vision and Image Understanding},
  volume={158},
  pages={85--105},
  year={2017}
}

To be revised:

1. Move [108] ([Paiement et al., BMVC'14]) from Table 7 to Table 6. The method in [108] is speed invariant. [Done]

To be added:

1. Ben Crabbe, Adeline Paiement, Sion Hannuna, Majid Mirmehdi, "Skeleton-free body pose estimation from depth images for movement analysis," ChaLearn LaP workshop at ICCV, December 2015 [Done]
2. Meng Ding and Guoliang Fan. "Articulated and Generalized Gaussian Kernel Correlation for Human Pose Estimation," IEEE Transactions on Image Processing, vol. 25, no. 2, pp. 776-789, 2016 [Done]

To be deleted:

N/A

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