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Easily add a map vote at the end of your game (or whenever you wish) with the map picker library.

// Define maps.
List<MapPicker.MapInfo> maps = new List<MapPicker.MapInfo>()
    {
        new MapPicker.MapInfo(){ Name = "Dust II", Id = "dust2" },
        new MapPicker.MapInfo(){ Name = "Inferno", Id = "inferno" },
        new MapPicker.MapInfo(){ Name = "Nuke", Id = "nuke" }
    };

// Assign maps.
Vote.Init( maps );

// Begin vote when you're ready, providing the time in seconds you wish the vote to run for.
// This will display map vote UI on all connected clients.
Vote.BeginVote( 10 );

// Subscribe to completion event to retrieve the map ID that was top voted.
[Event( "MapPicker.VoteFinished" )]
public void OnVoteFinished( string Id )
{
  Log.Info( $"MapPicker.VoteFinished: {Id}" );
}

Roadmap

  • Add image support for maps.
  • Add optional "Replay" or "Random" buttons.
  • Add maps on the fly as admin via CMD.
  • Ability to scale vote depending on client ID (useful for VIP, or scaling based on player level).

Contribute Feel free to open a PR to improve anything, whether that's a roadmap piece, or a better way to do things.

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UI to display a map vote screen, for a configurable duration.

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