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Hydro-Game-Engine
Hydro-Game-Engine PublicHydro is a game engine created by me, Harol, just for fun. It’s written in Odin and uses OpenGL. I developed this engine between 8th and 9th grade.
Odin 1
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Fast-Inverse-Square-Root-Quake-for-Odin-Lang
Fast-Inverse-Square-Root-Quake-for-Odin-Lang PublicFast inverse square root implementation from Quake III with bindings for Odin language.
C
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