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Releases: harry7557558/spirula-studio

v2026.8.28

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@harry7557558 harry7557558 released this 28 Aug 00:21

Changelog

  • General training speed improvement
  • Fixed training blackout with some GPU/driver combinations – please submit a new issue if you see blackout again
  • Training quality improvement for sky and large low-texture surfaces
  • Optimize system RAM usage for meshing
  • Use separate regularization for surface cleanliness and overexposure
  • SfM: Automatically retry with CPU fallback when GPU bundle adjustment gives error
  • Fixed missing depth and normal maps when creating dataset from folder of images

Notes:

  • This release carries difference in training quality intended to be improvement. Please submit an issue if you notice significant quality degradation compared to previous versions on your dataset.
  • macOS binary is not included in this release since I've returned the Mac I borrowed for testing. If you are a Mac user, you may download binary from v2026.8.17 release, or build the latest code from source.

v2026.8.23

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@harry7557558 harry7557558 released this 23 Aug 02:06

Changelog

  • General improvement in splat quality
  • Add options to delay distortion refinement and per-image intrinsics to improve SfM robustness
  • Fixed a bug that causes noise and SH background to oversaturate
  • Fixed "Unsupported camera model / distortion tier" error on some datasets
  • Support initializing PPISP exposure from EXIF
  • Slight training speed improvement on some datasets

Note:

  • This release carries difference in training quality intended to be improvement. Please file an issue if you notice significant quality degradation compared to previous versions on your dataset.
  • macOS binary is not included in this release since I've returned the Mac I borrowed for testing. If you are a Mac user, you may download binary from v2026.8.17 release, or build the latest code from source.

v2026.8.20

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@harry7557558 harry7557558 released this 20 Aug 12:33

Changelog

  • General improvement in splat quality
  • Fix bug that causes floaters around objects when mask is present
  • Add visualization for pixel error map (used to allocate splats during training)
  • Support creating datasets from videos in OSV format
  • Fix occasional crash

Notes:

  • This release carries difference in training quality intended to be improvement. Please file an issue if you notice significant quality degradation compared to previous versions on your dataset.
  • For datasets without strong lighting variation, training time can be reduced by a large factor by disabling bilagrid and PPISP. This is the case for this version as well as all previous released versions.

v2026.8.17

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@harry7557558 harry7557558 released this 17 Aug 12:25
  • Support for depth and normal generation using MoGe and Metric3D
  • EXR file support + better support for linear and wide gamut color spaces
  • Visualize SfM progress in GUI
  • Fix occasional stall in Delaunay meshing
  • Support side by side preview of multiple splats and meshes in GUI viewer

v2026.8.14

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@harry7557558 harry7557558 released this 14 Aug 01:47
update README headings

v2026.8.1

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@harry7557558 harry7557558 released this 09 Aug 00:17
Merge branch '260727-sfm' of https://github.com/harry7557558/spirulae…