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ReSpawn_v1.2.1

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@harshitsinghal11 harshitsinghal11 released this 22 Jun 12:07
· 1 commit to main since this release

ReSpawn v1.2.1

Fixed

  • Lifetime playtime no longer lost on game removal — Total playtime is now tracked as a permanent, standalone statistic (stats.json) instead of being recalculated from your current library. Removing a completed game from ReSpawn no longer subtracts its hours from your all-time total.
  • Power-button exit no longer shows a false "still running" notification — Closing ReSpawn from the in-app power button (or tray "Exit") now fully quits the app immediately. The "still running in tray" balloon now only appears when you actually minimize to tray, not on a real exit.

Added

  • Manual update checker — A new "Check for Updates" option in the system tray context menu checks GitHub's latest release on demand and notifies you if a newer version is available, linking directly to the download page. This is fully opt-in and on-demand — ReSpawn never checks automatically or in the background.

Changed

  • Distribution format is now a ZIP, not a standalone .exe — Starting this release, download ReSpawn-v1.2.1-win-x64.zip, extract it anywhere, and run ReSpawn.exe from inside the extracted folder. The .exe depends on a few native WPF runtime files (D3DCompiler_47_cor3.dll, PenImc_cor3.dll, PresentationNative_cor3.dll, vcruntime140_cor3.dll, wpfgfx_cor3.dll) that must stay in the same folder — copying just the .exe elsewhere will fail to launch.

Notes

  • New file stats.json added under %AppData%\ReSpawn\ to store lifetime stats independently of your active game list.
  • No changes to existing games.json format — fully backward compatible with v1.2.0 data.