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FPS_Unity

This is my first FPS project made in Unity. This serves as a testing ground to play around with the mechanics of an FPS game. I got the assest for the gun through the unity assest store. And placed it on the right side of the main camera to give the first person illusion. The map of the game includes several basic structures that provide an interesting way playing around with the player's motion. There are also multiple obstacle assests that can be used to practice shooting through cover, and a way to practice parkour in game.

Here is a screenshot of the map: Capture

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