- Master server is now up and running, with one main gameserver that rotates through gamemodes and maps. If you do not see any servers in the server list, try "Update server list from master server" under the Multiplayer menu. The server also includes bots for if no one's online.
- Added lightgun
- Polished gun meshes and completely replaced rifle, shotgun, and railgun meshes
- Added "infected" gamemode
- Added "tdm" gamemode and made "dm" the base gamemode
- Added several new maps (pain, pills, etc...)
- Added server side bots
- Fixed spectating camera view position bug
- Made godrays intensity configurable with
godraysintensitycvar. - Various scoreboard scaling and rendering fixes
- Command bar rendering fixes
- Fixed bug with HUD still showing in screenshot mode
- Added server administration functionality, completed RCON features (
/ban,/kick,/list,maxpingand numerous other configuration options viaserverconf.cfg) - Added various visual FX to water, include bubble particles and better water subdivisions/quads.
- Made
/msglimita configurable option for top left message bar length/limit. - Disabled teamkilling altogether. No mode allows for teamkilling.
- Added dynamic crosshair that expands/contracts via interpolation.
Full Changelog: v0.0.1...v0.0.2