Freeswitch Event Socket Protocol implementation for Go.
Still in progress.
import (
"fmt"
"github.com/hateeyan/esl"
"time"
)
func main() {
inbound := esl.Inbound{
Address: "192.168.40.249:8021",
Password: "ClueCon",
Apps: esl.Applications{
OnReconnect: func(c *esl.Inbound, err error) {
if err != nil {
fmt.Println("reconnect failed:", err)
return
}
// do something after reconnected...
reply := c.Event("CHANNEL_HANGUP_COMPLETE HEARTBEAT")
if err := reply.Err(); err != nil {
panic(err)
}
},
OnEvent: func(msg *esl.Message) {
event := msg.Header.Get("Event-Name")
fmt.Println("receive new event:", event, len(msg.Bytes()))
switch event {
case "HEARTBEAT":
fmt.Println(string(msg.Bytes()))
case "CHANNEL_HANGUP_COMPLETE":
fmt.Println("hangup")
default:
fmt.Println("unexpected event type:", event)
fmt.Println(string(msg.Bytes()))
}
},
},
}
if err := inbound.Run(); err != nil {
panic(err)
}
defer inbound.Close()
reply := inbound.Event("CHANNEL_HANGUP_COMPLETE HEARTBEAT")
if err := reply.Err(); err != nil {
panic(err)
}
time.Sleep(5 * time.Minute)
}import (
"fmt"
"github.com/hateeyan/esl"
)
func main() {
outbound := esl.Outbound{
Handler: func(conn *esl.Connection) {
fmt.Println("new connection")
fmt.Println(string(conn.Info().Bytes()))
reply := conn.Execute("answer", "")
if err := reply.Err(); err != nil {
panic(err)
}
reply = conn.Execute("info", "")
if err := reply.Err(); err != nil {
panic(err)
}
reply = conn.Hangup("NORMAL_CLEARING")
if err := reply.Err(); err != nil {
panic(err)
}
},
}
if err := outbound.Serve(); err != nil {
panic(err)
}
}