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Layer.alpha(layername:String, [alpha:Float = 1.0]);
Set the alpha of a layer.
layername
alpha
import haxegon.*; class Main{ function init(){ Layer.create("foreground"); Layer.attach("foreground"); //Set the alpha of the "foreground" layer to 0.5. Layer.alpha("foreground", 0.5); Layer.drawto("foreground"); for (i in 0 ... 200){ //Draw 200 random circles on the "foreground" layer Gfx.fillcircle(Random.int(0, Gfx.screenwidth), Random.int(0, Gfx.screenheight), Random.int(50, 80), Col.hsl(Random.int(0, 360), 0.5, 0.5)); } Gfx.drawtoscreen(); } function update(){ } }