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Layer.attach(layername:String, [x = 0, y = 0]);
Attach a layer to the canvas. You need to have created the layer first.
layername
x/y
Gfx.LEFT
Gfx.TOP
Gfx.CENTER
Gfx.BOTTOM
Gfx.RIGHT
import haxegon.*; class Main{ function init(){ Layer.create("foreground"); //Attach the "foreground" layer. Layer.attach("foreground"); Layer.drawto("foreground"); for (i in 0 ... 200){ //Draw 200 random circles on the "foreground" layer Gfx.fillcircle(Random.int(0, Gfx.screenwidth), Random.int(0, Gfx.screenheight), Random.int(50, 80), Col.hsl(Random.int(0, 360), 0.5, 0.5)); } Gfx.drawtoscreen(); } function update(){ } }