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Dynamically Timed Tasks? #20

@niektb

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@niektb

Hi all!

I'm trying this RTOS to write the software for a digital guitar effect pedal but I ran across some issues (other than the docs not being up-to-date) with regards to a dynamically timed task...

First, I have a timed task that runs every 10ms which reads a pot value (between 0 and 1023) and calculates a delay tempo from it. This sets the timer of the next task accordingly.

long delay_time_us = long(map(delay_time, 0, 1023, 53, 626)) * 1000;
xTaskSetTimer(xTaskGetId("TASKTEMPO"), delay_time_us);

This "TASKTEMPO" is a very simple task that toggles a LED:

void taskTempo(xTaskId id_) {
  if (smode == SMODE_TEMPO)
    analogWrite(pin_rgb_g, 127 * tempo_blink);

  tempo_blink = !tempo_blink;
}

If I only have those two tasks, it works fine. However, when I add a couple more tasks, things start to get a little different. The timing seems still alright but often the task completely skips... Meaning that the LED blinks irregularly... Based on the concept of cooperative scheduling I would assume that the priority is high (as the taskTempo is very short) but it doesn't seem to be the case... Can I somehow assign priorities to tasks or is there a different solution to the issue?

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