A ground-up remake of SCP: Containment Breach built on a custom C/Vulkan engine.
Early development. Not playable.
- CMake 3.20+
- Clang or GCC with C11/C++20 support
- Vulkan SDK 1.3+
- Python 3.10+ (for asset conversion tools)
Two SDKs must be manually downloaded before building:
- Steamworks SDK - see
third_party/steamworks/README.txt - Discord Game SDK - see
third_party/discord/README.txt
cmake -B build -DCMAKE_BUILD_TYPE=Debug
cmake --build build -j$(nproc)TBD