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Examples
hp-1e edited this page Jun 7, 2026
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这个示例把 rage_stack 设置为最多获得 5 次奖励的可重复技能,并在每次重复加点时提示玩家。
This example makes rage_stack repeatable for up to 5 reward grants and sends a message whenever the player repeats it.
ServerEvents.loaded(event => {
RepeatableSkills.setRepeatable("puffish_skills:combat", "rage_stack", true, 5)
})
PufferfishSkillsEvents.skillRepeatUnlock(event => {
if (event.getCategoryId().toString() !== "puffish_skills:combat") return
if (event.getSkillId() !== "rage_stack") return
const player = event.getPlayer()
const count = event.getRepeatCount()
const remaining = RepeatableSkills.getRemainingRepeats(player, "puffish_skills:combat", "rage_stack")
player.tell(`怒气层数提升到了 ${count},剩余可点击次数:${remaining}`)
})这个示例检测玩家是否击杀过凋灵,如果满足条件就强制解锁一个技能。
This example checks whether the player has killed the Wither and force unlocks a skill when the condition is met.
ServerEvents.tick(event => {
event.server.getPlayers().forEach(player => {
if (player.getStats().getValue("minecraft:killed", "minecraft:wither") <= 0) return
if (PufferfishSkills.isSkillUnlocked(player, "puffish_skills:combat", "wither_slayer")) return
PufferfishSkills.forceUnlockSkill(player, "puffish_skills:combat", "wither_slayer")
})
})这个示例在玩家解锁挖掘分类技能时添加一个游戏阶段。
This example adds a game stage when the player unlocks a skill in the mining category.
PufferfishSkillsEvents.skillUnlock(event => {
if (event.getCategoryId().toString() !== "puffish_skills:mining") return
event.getPlayer().stages.add("expert_miner")
})